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[SG,MY,PH,INA]Personal rant about an PvP MMOFPS, namely Blackshot [founded by Vertigo Games, published/developed by PlayOne (ASIA)], currently experiencing prolonged and continuous technical issues reports and game vulnerabilities.
"RANT YE SAY? WELL DIZ IZ NOT FACEBOOK YE IDIOT!"
Well this subreddit is my Facebook, the one I gained my joy and happiness, and I can (hopefully) avoid any butthurt 13 year-old racist cashers trying to defend this piece of a broken code from a supposed shutdown.
So what am I angry about? It's about how poorly maintained this game is (plus the support). I've played this game for SIX YEARS, from my Pentium 3 PC, then an AMD 64 until now an i5 GT640 piece-of-an-artwork. In those 6 years, my face shaped more frown than smile.
From the start the game is okay, at least early versions of it is kinda stable in terms of how it runs and how the multiplayer works. The playerbase, SEA only reaches 2 million, heck of a number right there. But now it is dire, so dire even micro-transactions (involves online cash) bugs happens too oftenly, players actually lose money because of that (only few so far that I can see requests a refund).
As a start, this game has no (or lacking) learning curve and learning space for new players whatsoever.The newcomers are supposed to just get a K/D of 0/75 to even start
The current majority who
Next I'm pointing to the devs. PLEASE FIX THE BUGS!!. Continuation to the previous paragraph, this game is a glitchhole. The amount of trippy/glitchy maps presented in this game is UNCOUNTABLE, although patched at this point, man this game is so vulnerable. And we come to the
After one time the previous publishing host had the license to Vertigo Games expired (more on here) or may I quote:
"In August 2015, Garena announced that BlackShot Online will be shut down on midnight 1 September, being unable to renew the distribution license, as a result, all game distribution rights were returned to Vertigo Games, in which set up PlayOne Asia to handle the game distribution." Source: Wikipedia...in our minds we hope all the flaws is solved, with the new publishing base and stuffs.
Nope. They did it again. Farming parents' money, school scholarships and anything that's worth a fortune.
Exactly the same as the old, add more content, leave the bugs behind, let the hackers invade the server, get DDoS'ed, yay....
At this point, I don't know who to blame. Vertigo? Devs? And also at this point you may think I look like a nosy dad trying to figure out where my wages gone? But in truth, this pulls them away from PCs. Some that I know that quits Blackshot is now a diehard console player, and what they thought was PC games are poorly maintained, because of the publisher's unheard-of company name, rather than Microsoft, or Sony.
"WELL ITZ MICROSOFT I FEEL SAFER, NOT SOME ASIAN NOOB GAMEMAKERZ WHO SUCKS MONEY!"
But then someone who his/her eyes is sharp enough to read my flair will counterback my post with "THEN WHY DO YOU PLAY WARFRAME?!? ITS LITERALLY THE SAME SHIT!" , no, absolutely not. Warframe is a PvE game, you can swiftly progress the game with absolutely zero cent.
Let me know your reactions. If my post is irrelevant, if I made a mistake (grammar or factual), or you feel like my wall of text is total bullshit, freely comment it down here and with an open heart I will accept it.
TL;DR : Bad devs poorly maintaining their game because there's full of hackers and bugs, yet they're netting more cash by adding more paid content to trap mindless spenders.
TL;DR TL;DR: The long version of P2W.
EDIT 2: Lol didn't finish typing a section.
So first I want to share who I am because most people will think Im taking information out of my ass: My first FPS was BlackShot, I played a little bit of AVA, PB and Crossfire, and I spent 3 thousand hours in CS:GO. I've been a semi-pro in CS:GO and I'm currently trying to join the competitive scene of this game. I'm a Cobra, 2.1k/d and about 300 hours played. With this in mind, the perspective I put in this thread was to aim at making it a better competitive game, instead of a generic f2p shooter that's just one little step from failing.
Maybe the devs arent paying so much attention to this game because it's not a very lucrative one, so let's find ways to fix that:
Keep in mind: This is a capitalist system, it's not about originality, it's about doing it better.
- Sell clan emblem with a system similar to BlackShot where you first chose a background, then you chose the main object. You can add more layers to make it more insteresting. (You can also mimic Blacklight:Retribution system).
- Sell clan emblem spray.
- Sell sprays that looks good or are interesting, other than the seasonal ones. (Phrases like "WhySoSerious?", "EasyPeasy", "ClutchMaster")
- Make crates similar to CS:GO with good looking skins thats not season-themed and make it easier for people to get them (give two per week as login reward), we dont want to waste gold to get crates that we cant open.
- Make better and grown up skins that looks real, instead of neon fast-n-furious like skins that is extremely outdated, it makes the game feels like its an 2005 f2p full of cheaters. BlackSquad feels like a grown up game, we dont need and we dont want Neon Femur Bone knife. And please, hire better designers, just look at CS:GO workshop, those skins looks so much better and professional. (Examples of amazing and grown up looking skins: Ak12 White Tide, Balisong Matt Black, SR47 Spectrum, Ak12 Fennec, R5 Skull Blue, Deagle Western) Subjective, but I wanted to share my view
This is an amazing 9/10 game, dont amateurish it.
- I have a theory that the competitive mode first makes you a team of 5 men of similar rank as you then it searchs for other teams of similar skill level, it means that if theres 10 people online, 5 cobras and 5 buffalos, it would create a match between 5 Cobras vs. 5 buffalos, instead of finding the balance.
To fix that we need to first find 10 men, then sort then out in two teams. So, if we rank all those 10 players we would have a match like this: #1#4#5#7#10 vs. #2#3#6#8#9 --- Of course it will be more complicated than that since people like to play with duos, but this is still the best way to fix the unbalance in the competitive mode.
- Right now we are spliting the players interested in 5v5 in 3 different modes: Duo Competitive, 5 men competitive and Quick Match 5v5, it should not be like this, for example when I have more than one friend online, we simply go to play QM5v5 instead of competitive because we cant play together. This means that the competitive modes have way less players than it could have.
To fix that we need to add VOIP to competitive mode, since it's the main disadvantage for people who are solo queuing against pre-made friends. Once there's voip, we can merge the duo mode with the 5 men pre-made, and let people play together with 3 and 4 people in pre-mades.
- Add warmup time before the match begins so players who went to bathroom can come back without throwing a round away.
- 2:30 minutes is just way too much, it's way faster paced than CSGO and most rounds are over or in clutch scenarios when theres about 1 minute left.
- Remove hit marks because when you spam a box, throw a GL or a grenade you spot the enemy you just hit without seeing it, it disrupts tactics and plays, instead use blood to show the shot hit the enemy.
- Remove the red border and stop showing who killed you in the deathcam, it shows where the killer and it's terrible for competitive gaming.
- Make the steps sounds louder.
- Increase the flashbang radius to blind people in longer distances, decrease the time blinded by it.
- Increase the duration of smoke grenades so it can also be used by the defense to hold bombsites.
- Increase range for throwing smokes.
- Punish people who leaves in the 2 minute loading screen.
- Most if not all maps needs little adjustments to make it fit the competitive 5v5 mode and tournaments, you guys should take suggestions from pro teams to adjust it for a better and more entertaining e-sport, also CS:GO steam workshop is an amazing place to find aspiring map creators that can build maps that suits the competitive arena.
- Remake the ranks, they are barely understandable in-game and with no sense of hierarchy: Why is Cobra above Eagle? Plus, the name of this game is 'BlackSquad', would not it be cool if the highest rank was Black instead of Red?
- Make Quickmatch share the same server with the custom mode, so people who browse custom mode can join those matches without queuing, this will help the game feel like there's more people online.
- Remove GL from TDM, one grenade is enough.
- ADD MODE: Free For All DeathMatch.
- ADD MODE: Practice Mode With Friends, so professional teams can talk and show stuff to each other in-game.
- Remove BOT TDM from custom match servers, move it to PVE or at least remove it from the list.
- ADD MODE: Capture The Flag.
- ADD MODE: BATTLE ROYALE Very important This is the mode of the moment, if we dont have it, we wont see the light of the sun in this f2p industry. It's an amazing casual mode, but most importantly, it's great for creating content for streamers and youtubers, it's great for free publicity and high numbers on twitch.
We dont need to be fancy right here, something like H1Z1 that you just spawn in a random place with nothing, grab a gun and go fight. We also dont need 100 people in the same server, due to Destruction mode this game already have the support for 32 players in the server, 32 can be enough for a small decently made map. A fast paced Battle Royale would be nice.
- 4 different currencies are useless, just make it only Gold and Bullets. BS is weird and only cause trouble, Medal is only there to make people play before getting the good weapons, so just block those weapons for low levels just like every other game do.
- Create a report system in-game and hire people to actually manage it, or just create an useless button so we can deploy or rage in there.
- Nerf Snipers, make it slower for quick-scopes.
- Create indicators to show PacketLoss and Latency Variable.
- Create achievements like "Kill 10 thousand people", "Win 1000 matches" and give the players cards to show that achievement.
I hope some of them gets well received, dont let this game die #SaveBlackSquad